Aetherfall
A battlemage's last stand — hold the broken sanctum against waves of the dark.
WASD — move. Mouse — aim. Hold LMB — emberbolt. RMB/Space — nova. P/Esc — pause.
Arcanegeddon
A crucible of champions — turn-based artillery duels with spell cards.
Drag — aim, release — fire. Arrows — walk/jump. 1/2/3 — spells. On-screen buttons on touch.
Counterspell: A Warden's Fable
A storybook spellcaster survival — hold the Ember Gate, draft gifts between chapters.
WASD — move. Mouse — aim. LMB — fireball. RMB — frost lance. Space — leap. R — nova. Esc — pause. M — mute.
Darkdelve
Descend into the Forgotten Deep — spells cast themselves, you dodge and delve.
WASD/Arrows — move. Space — dash. 1/2/3 — pick upgrades. P — pause. M — mute.
Emberfall
A descent into the Crypt — action-roguelike depths, blessings, and bosses.
WASD — move. Mouse — aim. LMB — strike. RMB — firebolt. Space — dash. 1/2/3 — abilities. C — character. P/Esc — pause.
Fablelight
Kindle the fable — auto-casting bullet-heaven runs with a tunable difficulty panel.
WASD/Arrows — move. Space — dash. P — pause. M — mute. Gear icon — tuning.
Graveward
Tabletop horde survival — blades swing themselves; draft boons, loot the fallen, slay the dragon.
WASD or left thumb — move. Attacks are automatic. Touch the sigil to begin.
Lullaby Hollow
A quiet night for gathering light — wander the hollow and relight the old lanterns.
WASD/Arrows or drag — move. Space — share your light. M — mute.
Mythrift: War of the Broken Realms
Lane-battler MOBA-lite — lead your warband across the Sundering Vale and break the enemy Heartstone.
WASD/Arrows — move. 1/2/3/4 — skills. C — skills panel. P — shop. B — recall.
Pong
The classic. You vs a simple AI paddle — first to 7 points wins.
W/S or Arrow Up/Down — move paddle. P — pause. Space — serve / restart.